Yoni Golan

I spec, design and build digital products.
Websites, apps and experiences people remember.

Let's build something

01 · Selected work

Things I've built

  1. The Hamoshava opening screen: a gilded logo over an island of hexes in a sea at sunsetA Hamoshava game in progress against three computer players: a hex board with settlements and roads in four colours, dice, an event log and the bankThe Hamoshava new-game screen: choosing a world and a map, and settings such as turn time, player count and computer levelThe Hamoshava how-to-play guide: an illustrated island with six numbered stops and the list of lessons, from the goal of the game to victory
    The Hamoshava opening screen on a phone
    01

    Hamoshava

    A multiplayer board game in the browser: open a room for friends with an invite code, or play against bots.

    • Multiplayer game
    • Real-time server
    • Hebrew-first
    Visit site
  2. A spread from the book Mr. Cucumber: a vowel-pointed Hebrew poem on the right and an illustration of two girls and a sprout in a gardenThe cover of Mr. Cucumber the Green and Healthy: two girls and a smiling cucumber in a chef's hat in a gardenA spread from the book: a vowel-pointed poem titled Hello, I'm Mr. Cucumber, and an illustration of the cucumber introducing himself to the two girlsThe closing spread of the book: the story continues, with a QR code inviting children to Mr. Cucumber's garden in the app
    The Story Time library on a phone, with the cover of the first book
    02

    Story Time

    A digital library of Hebrew children's books: original illustrations, vowel-pointed text and page turns like a real book.

    • Children's books
    • Original illustrations
    • PWA
    Visit site
  3. The Today screen of Gratitude Compass: the question of what you appreciate about yourself today, and a field to write it inThe Gratitude Compass Today screen: three written entries, a value and a context on one of them, and a 7-day streak milestone bannerThe Gratitude Compass archive: a card for each day with its entries, value and context tags, and a streak badgeThe Journey screen: a 7-day streak, counts of entries and full days, a breakdown by context and your recurring values
    The Today screen of Gratitude Compass on a phone
    03

    Gratitude Compass

    A daily appreciation journal: three entries a day, an archive and a streak, all saved on the device.

    • Personal journal
    • PWA
    • Saved on the device
    Visit site
  4. The Lechem Mi-Shai order page: a shelf of sourdough loaves and a list of breads with pricesThe Lechem Mi-Shai bread list with picked loaves highlighted, quantities and the order total in the bottom barThe Lechem Mi-Shai order details: a name and a note filled in, the order total and the send-on-WhatsApp button
    The Lechem Mi-Shai order page on a phone
    04

    Lechem Mi-Shai

    An ordering site for a sourdough bakery: pick your loaves, and the order goes out on WhatsApp.

    • WhatsApp orders
    • Small business
    • Mobile-first
    Visit site
  5. The members screen of the Tzur Israel field system, with sample data: new-member cards with a region, an email, a role and a WhatsApp buttonThe tasks screen of the Tzur Israel field system, with sample data: open tasks with an owner and a progress bar, and completed tasksThe house meetings screen, with sample data: hosts, dates, towns, and how many confirmed and came
    The Tzur Israel home screen on a phone, with sample data: today's focus and a headquarters snapshot
    05

    Tzur Israel

    A field-operations system for a political party: new members, coordinators, tasks, house meetings and a field map.

    • Operations system
    • Role-based access
    • Mobile-first

    A private system behind a login. The screens show sample data.

02 · Approach

A good website doesn't just look good. It feels right on every click, loads fast, speaks to people in their own language and brings in customers. I build products where the design and the code are one and the same.

03 · Services

What I build

01

Product specs

From an idea to a document you can build from: screens, flows, rules and edge cases. Before a single line of code.

  • User research
  • Flows
  • Spec document
02

UX/UI design

Interfaces that look like a studio product and feel simple from the first tap, in English or in right-to-left Hebrew.

  • Figma
  • Design system
  • Prototype
03

Websites and apps

Fast, clean code built for the phone first, with forms that work, analytics and easy upkeep.

  • Business sites
  • Web apps
  • Online stores
04

Interactive experiences

Games, 3D and animation in the browser. The part that makes people send the link to their friends.

  • WebGL
  • Browser games
  • Micro-interactions

04 · Process

Four steps, no surprises

  1. 01

    Intro call

    We get to know the business, the customers and the goal. You leave with a clear proposal: what, when and how much.

  2. 02

    Spec and design

    Real screens you can click through, before anything is spent on development. We change them until they are right.

  3. 03

    Development

    We build in short stages, and you see live progress every week.

  4. 04

    Launch and support

    We go live with a domain, analytics and search, and I stay on hand for improvements.

05 · The Lab

Don't take my word for it. Try it.

A small game I built from scratch out of the same mechanisms that run this site: a fluid that follows motion, throw physics, a hex board and living type. A round takes 45 seconds. Your best score stays with you.

Flick

Pull back anywhere on the board and let go. Hit the lit hexes; several in one shot multiply.

The game needs JavaScript.

Mouse or finger: pull back and release. Keyboard: arrows to aim, hold Space for power, then release.

06 · Let's talk

Got an idea?

Tell me in a few words what you want to build. I'll get back to you within one business day.

What are you interested in?